10 Cards You Should Play No Matter Level | CWA Mobile Gaming
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Clash Royale now has 87 cards! But not every card is created equal. Some are INCREDIBLY dependent on level. Others are more flexible and can be played and effective even when under-leveled. Today we'll talk about those cards and I'll share my top 10 best cards in Clash Royale to play REGARDLESS of level :) Enjoy and please do share your list as well!
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Hey guys! Hope you're all having a great weekend! Did you get the 15 wins in 2v2 Challenge? My favorite set of decks was the second set in this video (Graveyard Giant Skelly freeze) - https://goo.gl/L6QFpA
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CWA Mobile Gaming I did not get the chance to get to 15 wins, because I just came home from my summer vacation and saw that it was less than an jour before the Challenge would close, so I quickly checked your discord server and took a deck that had won with my friend and started to battle. Later on when we got to 13 wins and 1 loss, then Challenge closed, we got so mad at the game, also at life, why it just needed to close the Challenge when everything was perfect...
As I Said before; we didn’t get the chance to get the gold we needed to upgrade out cards. It was so unfair!
In my opinion, Skeletons and Skeleton Army are level dependent. High level skeletons and skeleton army are able to provide some great value.
For example: Graveyard. Let's say opponent has a level 9 graveyard and you have level 10 skeletons. Thanks to the additional level, your skeletons can take two hits from the opponents skeletons. This can help to drastically reduce the damage from a graveyard for just one elixir.
Another example would be Ice Wizard. Surround the Ice WIzard with higher level Skeletons and its gonna destroy the Ice Wizard.
A few more cards that it might matter to: Bats, Witch, Night Witch, Skeleton Barrel.
I don't know if it's just me but whenever I open any of the videos linked in your video descriptions it takes me to Chrome instead of just playing on the YouTube app. It's quite annoying. Anything you can do about that Tim? It'd be appreciated if we don't have to go through those extra steps just to watch the videos you're linking.
I highly disagree with bats, bats can come in handy against sparky pekka decks and if you have a low level, it can’t deal enough damage to put the pekka at least to half health and then counter it with something like knight
Here is a short list in case you are lazy to watch the whole video:
Cards that are Level-Independant
-Guards : Shield ability
-Bats : Vulnerable to Zap , constant DPS
-Tombstone : Spawns Skeleton
-Tornado : Pull at the same strength
-Rage : Always a 35% speed boost
-Flying Machine : Vulnerable to Fireball
-Skeleton Army : Vulnerable to Zap , swarm ability
-Giant Skeleton : Death damage is insane
-Skeleton : Cycle ability , positive elixir trade
Inferno Tower/Dragon : Burn down tank
I have to disagree on bats 1 e skeletons and skarmy
First if all hp more than defiantly matters espically aganist spear gobs ice wiz other bats and as it affects damage too it'll cripple you a lot due to skeletons having more hp than their damage
And for 1 elixir skeletons they NEED that damage boost or they're practically less useful
I also disagree with guards and flying machine for almost the same reason as the previous ones Damage a flying machine that's underleveled aganist over leveled minions will have graet trouble.
For guards a tank may get more hits off on the tower if the guards are underleveled
I agree with the rest eventhough I do think magic archer should be on the list as he's a quirky card that deals already high damage without anything espically as a sneaky chipper
Yet no win condition is f2p friendly after RG and Ebarbs becoming useless. This is the main problem with the game. I'm not going to request Hogs for a year and a half only to have it nerfed if I finally get it maxed.
Ash, how can you not include the Bowler in this list??? Knocks back ground troops no matter what, dies to air regardless! I first reached my PB 5.5k using a level 5 bowler against max ebarbs and royal giants when they were meta
Great vid, I agree with all of them except the bats. If bats are underlevelled, they may not kill skeletons in 1 hit, making them an abysmal counter to skarmy, graveyard, and other skeleton and bat-based cards.
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